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final scene texture issues [message #216] Thu, 18 January 2024 03:04 Go to next message
Jeremy is currently offline  Jeremy
Messages: 18
Registered: October 2022
Junior Member
Windows 10
1080p fullscreen mode
Calvert and the background scene do not show only if Adrian is naked, is he is bare everything shows. Wesley and the background scene do not show no matter how Adrian is dressed.
Re: final scene texture issues [message #218 is a reply to message #216] Thu, 18 January 2024 08:50 Go to previous messageGo to next message
Horemheb is currently offline  Horemheb
Messages: 86
Registered: October 2022
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Will look into this later today; you might try "changing" the tool position (right-mouse button) a few times to see if the background suddenly pops in.
Re: final scene texture issues [message #221 is a reply to message #218] Thu, 18 January 2024 11:30 Go to previous messageGo to next message
Horemheb is currently offline  Horemheb
Messages: 86
Registered: October 2022
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Thanks for the report; I wasn't able to recreate the issue with Wesley, but Calvert has been fixed in v1.0.1. Do let me know if maybe this fix also helped Wesley for you.
Re: final scene texture issues [message #224 is a reply to message #221] Thu, 18 January 2024 13:17 Go to previous messageGo to next message
Jeremy is currently offline  Jeremy
Messages: 18
Registered: October 2022
Junior Member
It seems to have fixed it for both. Other bugs in this scene, clothes sometimes changes back to fully clothed when you switch spankers, still bare on the bottom zoom in. Sometimes the spanker changes after a few strokes. The picture was not clear. The spanker was supposed to be Calvert.

[Updated on: Thu, 18 January 2024 13:19]

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Re: final scene texture issues [message #225 is a reply to message #224] Thu, 18 January 2024 13:34 Go to previous message
Horemheb is currently offline  Horemheb
Messages: 86
Registered: October 2022
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I think this may be the case of the 32-bit D.M. engine (with it being limited to address 2 GB of memory at once) being pushed to it's limits with memory. Each 'full screen' swing animation for the final chapter is 60 to 90 frames is 1920x1080 resolution in size. The game also has to render the butt view in the corner. What's happening I think is the game is freeing up graphics no longer needed in memory to make room for new ones, but sometimes it takes a few swings for everything to get into sync.

Long term solution we'll look into seeing if we can reduce the texture sizes by cropping out areas of the frames which have no pixel changes during a swing.

[Updated on: Thu, 18 January 2024 13:35]

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