Re: What 'should' happen in Arrival [message #405 is a reply to message #403] |
Thu, 13 February 2025 18:34   |
matt_uk
Messages: 57 Registered: February 2025
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Horemheb wrote on Thu, 13 February 2025 17:49Quote:If I click on "find", it will take me to a (fairly large) part of the building (where presumably that character is) (if they are in the building). But there are usually several characters there. How do I know which is the one I've selected?
There is still clumping up going on; we'll be working on getting them separated. (They actually do have assigned seats already in code, so hopefully this will be an easy fix.)
Quote: I see there are icons with puppet strings (presumably for control), but it doesn't seem to do anything. Is that not done yet or am I missing something?
Puppet strings are working from my end, but it looks like if a character is walking already it will not work.
Quote:The clothing does not inidcated if they are teachers or students and seems to change on the same person very frequently?
Graphics are largely placeholders at this stage.
-Students wear a full uniform with a red crest on the jacket. Trousers will always be dark blue
-Administrators have a jacket with no crest; trousers will vary
-Teachers wear a dress shirt of varying colors with no jacket; trousers will also vary
-Gym teacers wears polo shirts
With luck all will become much clearer in a few more builds [/quote]
The characters' clothing, skin colour and hair colour are changing. Previously approximately once every second or so, now approx once every 4-5 seconds.
From your description, I'm not sure if you're seeing the same as I am.
I've taken some screenshots from two re-runs and pasted them into one JPEG per re-run so it's easier to play "Spot the difference".
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Attachment: Re-run A.jpg
(Size: 155.13KB, Downloaded 142 times)
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Attachment: Re-run B.jpg
(Size: 185.93KB, Downloaded 134 times)
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