Generating Random Numbers [message #639] |
Fri, 03 October 2025 17:31 |
luke43
Messages: 26 Registered: October 2025
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Junior Member |
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Thank you to the developers for your hard work on this software and I appreciate that you have asked for feedback. When bugs and suggestions have been reported, you have responded quickly to these. I am now going to post a number of bugs, suggestions and questions, which have built up over the last few days. This is not criticism - this is a response to your request for feedback and that I'd like to play my part in helping you improve the software. Thanks again for your listening to your customers so carefully. Also, due to work commitments, I won't have so much time over the next week or so, so if I'm not very responsive, please don't take this personally.
I note that generating random numbers and unique random numbers are under "Triggers", but on the video tutorial, you describe a trigger as what happens when/if a condition is met:
- IF condition_met THEN do_action
Generating random numbers, unlike the options are surely actions and not conditions, right?
Should generate random numbers not be in Scripts with other actions (such as locking doors, moving NPC, exit, etc.)?
In any case, I couldn't seem to get this to work, so could you perhaps create a tutorial for generating random numbers?
Many thanks.
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