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gameplay [message #439] Sat, 15 February 2025 20:05 Go to next message
Jeremy is currently offline  Jeremy
Messages: 19
Registered: October 2022
Junior Member
How do you get the people to separate from a crowd so you can target them for the actions? So far it only lets me target someone in the middle or wrong end and they get stuck.
Re: gameplay [message #441 is a reply to message #439] Sat, 15 February 2025 20:06 Go to previous messageGo to next message
Horemheb is currently offline  Horemheb
Messages: 137
Registered: October 2022
Senior Member
Administrator
The NPCs clumping up should be largely resolved as of #6 (which went up I think just as you were posting this). Are you on the latest build? If not, could you show me where it is still happening?

[Updated on: Sat, 15 February 2025 20:10]

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Re: gameplay [message #456 is a reply to message #441] Sun, 16 February 2025 19:03 Go to previous messageGo to next message
Jeremy is currently offline  Jeremy
Messages: 19
Registered: October 2022
Junior Member
I have not downloaded the latest build yet it seems. I believe I have # 3, so clearly there have been a couple updates. They were clumping up in the entry, and hallways. I built several buildings, and as far as I could tell they never made it past the first one. I will try 6 to see if it has been fixed.

[Updated on: Sun, 16 February 2025 19:05]

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Re: gameplay [message #458 is a reply to message #441] Mon, 17 February 2025 01:28 Go to previous message
Jeremy is currently offline  Jeremy
Messages: 19
Registered: October 2022
Junior Member
Most of them did go to classrooms. The interact key is working sometimes but if you tell them to follow you, they keep walking until they are at the gate, instead of following you. I cannot get interact to consistently work when I am in the same tile as another character. Some of the characters cannot be found on campus, because they are stuck at the gate. (all the admins were among them this time)
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