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Queues and groundhog day [message #340] Wed, 12 February 2025 04:46 Go to next message
mastergoody is currently offline  mastergoody
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I am now running as Asia school to see if any luck Just like th eotehrs the students all go in class and stand in one long line then never move. You can only select the back two to interact with most of which do not seem to do anything. This time though there are 4 teachers, all standing in a line in the top corridor who never move either

Time runs the four mins, then goes on a 50 secon countdown before skipping back to 4 mins and counting down to 0 again, when it doe it seimply resents and repeat, and nver moves off Monday arrival and no one moves or interacts at all, the click simply counts down? I must be doing something wrong or is it downlaod error, although happened to me with version 1 & 2

Firefix latest versio
WIndows
Re: Queues and groundhog day [message #343 is a reply to message #340] Wed, 12 February 2025 07:25 Go to previous messageGo to next message
Horemheb is currently offline  Horemheb
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Registered: October 2022
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We're working on fixing the underlying NPC pileup issue. For Asian school setting, can you confirm the student are going to different classrooms or just one?

[Updated on: Wed, 12 February 2025 07:26]

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Re: Queues and groundhog day [message #345 is a reply to message #343] Wed, 12 February 2025 07:29 Go to previous messageGo to next message
mastergoody is currently offline  mastergoody
Messages: 43
Registered: October 2022
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Different classrooms but once there they stand in a line and never move
Re: Queues and groundhog day [message #351 is a reply to message #345] Wed, 12 February 2025 13:39 Go to previous messageGo to next message
Horemheb is currently offline  Horemheb
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Still working on this one; wanted to get the staff/student screen largely fixed for today. My attention will be on this tomorrow.
Re: Queues and groundhog day [message #356 is a reply to message #351] Thu, 13 February 2025 09:20 Go to previous messageGo to next message
mastergoody is currently offline  mastergoody
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Registered: October 2022
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Still essentially get this, ie I have not yet been able to see things unfold as after arrival pupils all go to class and stay in a line for the entirety of the remainder of the game. Now at lest I have 4 teachers appear, BUT they simply stand in a line in the top floor corridor and do not move, I have let the game run an hour or so and the clock goes from the 4 minutes down to zero then goes to 59 second and in a few seconds that changes to 5 mins t9 seconds then reverts to the 4 minute countdown. The narrative never changes from Monday Arrival

The staff student list however is now working much better and makes total sense and is easily usable and useful
Re: Queues and groundhog day [message #357 is a reply to message #340] Thu, 13 February 2025 09:21 Go to previous messageGo to next message
mastergoody is currently offline  mastergoody
Messages: 43
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/community/index.php?t=getfile&id=103&private=0[img]/community/index.php?t=getfile&id=104&private=0[/img]
Re: Queues and groundhog day [message #390 is a reply to message #357] Thu, 13 February 2025 16:10 Go to previous messageGo to next message
Horemheb is currently offline  Horemheb
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Still not entirely working as expected, but should be some general improvements in #4.
Re: Queues and groundhog day [message #442 is a reply to message #390] Sat, 15 February 2025 20:08 Go to previous message
Horemheb is currently offline  Horemheb
Messages: 137
Registered: October 2022
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As of #6 many of these issues should be resolved; students and staff should be able to make it their classrooms/offices without getting on top of each other, thrown out windows, or otherwise meet untimely ends.
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